Tomb Raider: Angel of Darkness is universally hailed as the worst Tomb Raider game in the franchise. Barely working controls, busted camera, and awkward combat all contribute to this baffling disappointment. But how did Lara’s first PS2 entry go so wrong?
Sam and Dylan do an extensive deep dive into the making of Angel of Darkness. Specifically, what the game could have been, and why it ended up in such a poor state.
Have any thoughts on Tomb Raider: Angel of Darkness? Leave them in the comments below and we’ll read/respond to them in the next episode!