Kessen marveled players with its extensive cinematics and hundreds of characters on-screen at one time. The visuals really took advantage of the PS2’s burgeoning capabilities.
Everything else? Not so much. Navigating menus to send groups of troops to their death is fun for awhile, but Kessen drags on for 20+ hours.
On this episode of the Polygon Symphonies podcast, Sam and Dylan discuss why they wanted to like Kessen and why, in the end, they couldn’t.
Listen to/Download the podcast here.
Have some thoughts on Kessen? Share them here and we’ll read/respond to them on the next episode!